The First Berserker: Khazan No Further um Mistério
After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
Enquanto enfrenta 1 mundo cheio do criaturas perigosas, ele deve resgatar a honra de que perdeu, precisamente de que isso signifique combater o próprio exé especialmentercito que outrora este respeitava.
Quem gosta do um souslike mais “tradicional” provavelmente não vai apreciar tanto este fato por de que não há um Bastante mapa interconectado de modo a explorar.
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For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike
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Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
O Primeiro Berserker: ESTES impressionantes gráficos cel-shaded 3D por Khazan dãeste vida ao mundo do Arad usando este visual vibrante de filmes animados.
The biggest shame with Khazan is The First Berserker: Khazan that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.
Isso porque, apesar por deter propriedades como combates punitivos e que dependem bem do gerenciamento de estamina e ambientes com bom design e atalhos interessantes, eles não trazem Praticamente as ferramentas de que ajudam a lançar personalidade ao game.
It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.
Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
Acompanhe a jornada de Khazan em Procura do vingança e aprenda como ele se torna o primeiro berserker pelo Universo DNF.